So you played persona 3 and 4, and loved the ‘one more!’ system, and you want to use it, but fear that it’s too extreme, as this can break battles, if you dont spend a good time on debuging and balancing the game. Or you dont know what’s that about! Well, here I have something simple yet nice!
click on red text for .txt
This system gives to the battles a new flavour. The flavour of making speed and elements WAY more important on your way to victory. Simply put, if you attack an enemy with a certain element he cannot resist, and he didnt perform his action this turn yet (because you are faster, and so, you attack before), there’s a chance he’ll lose his action. That chance might very well be 100%.
How does it work? Adding the enemy or actor this tag system to their notes:
So for example, if an enemy can get stuned with element number 1, and allways will be stuned by element 2, we’d write
You can add as many different elements as you want, as long as you put ‘;’ at the end of each one except for the last.
Aditional FEATURES! are:
- Set a custom message for when an enemy or actor has lost his action this turn
- Set to play a sound when their action has been cut
Hope you like!