And here it comes…
This script allows you to change the size of any character on the maps. You can either make a map have a global size value, for close-up maps for example, or you can change a specific character via event script call.
Instructions copypasted from the script file:
# Every character will be of normal size if you don’t do anything.
# For setting a character size for a map, add this tag to its notes:
# <chara_size: size>
# Size = 1 means normal size, 2 is double, 0.5 is half, etc
# You can also change specific events, or even the player character,
# its followers, or vehicles to a specific size via event script call.
# for that, use:
# index=0 boat, 1 ship, 2 airship
Hope you like it!
WARNING: YOU’LL NEED MOLEGATO’S FUNCTIONS SCRIPT, V1.2 OR NEWER
What happens outside of my dark, dark, dark, lonely cave?
- Bon bon made some nice recolors. I’m not really into recolors, but… the pink armor is SO manly!
- Yanfly releases Active Battle Advantage script. A small utility that can spice up a bit the random encounters.
Edit: Yanfly happy trigger scripting’s habilities give us the follow-up skills!
- A video about the character selection screen in the latest Mitchi’s project!